I’ve been a bit more relaxed with my schedule lately, but I’m still making progress as I edit Chapter 16. I don’t think I’ve ever had to make so many dialogue tweaks before, hopefully it will all pay off. I wish I could go faster but free time is limited! Thanks for your patience.


This is just a short update to let you know that I’m switching back to the full length chapter releases. Chapter 16 is proving a challenging one to put together, so I’m drawing the pages out of order. It’s going okay, but it’s a slow process. I should have something ready for release in about 3 months time.


One of the advantages of having a centralised, online location for a webcomic is the ability to go back and fix mistakes made earlier in the process. I’ve been taking time off at the end of every year to do this and in 2016 it was Chapter 4’s turn. I set myself a 2 week time limit for fixing up the art and some of the clunkier bits of dialogue.

It’s interesting to see how the art style has changed from 2013 to now. Fewer, cleaner lines, higher contrast and smoother shading. I don’t know how I was happy to release those old pages, but a changing perception of my own work is a problem that I have to fight even over the length of a single chapter, so I’m not surprised. Hopefully at some point I will plateau at an acceptable level, so I won’t need to keep repeating this cycle.

Back to moving forward!


After some reflection, I’ve decided that I need to pick up the pace of releases. To accomplish this I’ve adopted a new process which will allow me to draw a chapter in minutes rather than months. I’ve since redrawn all of Chapter 15, which can now be seen in its entirety below.

Coming tomorrow: Chapters 16 and 17.

Or maybe I’m bored and I wanted a break from redrawing the awful art in Chapter 4. One of those two things. 🙂


The final part of Chapter 15 is available here.


This chapter has had its own unique challenges. A lot of time spent on the bridge, and a lot of data overlays and technical jargon (if it seems bad now, it was worse before the cuts!)

This marks the end of the third year of publishing this comic online. For the rest of December I plan to take a break from drawing new pages, to focus on the following tasks:

  • Trying to promote the comic online.
  • Tidying up existing chapters.
  • Script edits and prep work for Chapter 16.

I don’t know if I will run monthly updates for every chapter. They have their advantages and disadvantages. I know that I prefer frequent updates as a reader of other comics, but they do turn the process into more of a mechanical factory line.

There is going to be a gap before new content is available but I hope that readers will stick around now that the main plot is moving along. Things will only get worse from here!


Chapter 15.3 is available here.



Chapter 15.2 is available here.


I have also just discovered the ‘max-width’ CSS attribute. This should stop browsers upscaling the pages above their native 1600px width on large monitors, which results in ‘fuzzy’ images. Better late fixing this than never!


Whilst sketching out Chapter 15 I realised that it’s full of natural cliffhangers. So I thought that I might try releasing it in shorter chunks of 3-4 pages. The first 3 are available here.


The main plot is finally getting underway and by the end of this chapter, the crew will be in a lot of trouble!


Chapters 13 and 14 are up!


This release feels like it’s taken a long time to put together, but I did meet my self-imposed ‘July’ deadline. I broke this chapter down into two shorter parts after finding a natural break point in the middle. It’s been a challenge, with many functional scenes required to get things set up and convey the passage of time. But a lot of the setup will finally start paying off in the next few chapters, which I’m excited to get working on.

Lastly, I have recently switched to a different hosting provider for the site content. Let me know if there’s any trouble loading the images.

– Mark


For anyone who’s interested – I’m making progress on the next chapter but it’s taking ages! I don’t expect to have it ready for release until July.